After talking with the tutors we wanted to make sure our text was easily accessible, being that the web designs main purpose is to provide info on our game night. We shrunk it down to the standard 12 point font and gave it some breathing room with margins on the side. Once we had the desktop all set we could start focusing on the design for the phone. Since the use of smart phones is so big nowadays we knew this would be a cruicial part of our design. Since it is such a smaller space to work with we had to slightly simplify our design from the desktop in order to work with the phone layout. As for navigation we no longer had enough space to use the top portion of the screen like with our desktop design. We went with a hamburger style scroll down bar from the top right. This would allow for easy access from your thumb and we were sure to space the buttons out well enough that it wouldn't effect those with slightly larger fingers.
These are the 2 A3 rough concepts I handed in for the small interim presentation we did in groups. From the feedback I received on these I began revising these and thumb-nailing some revised concepts (shown below.) Despite having multiple potential paths to choose from with the snail concept, I've decided to go with the chance/monopoly concept as I think theres a lot more potential to use further on when designing material for our other touch points. Below is a revised rough A3 mock up of how this concept could look. I think to make this more effective I need to make the chance card much bigger as the main focus of the poster. Class notes:
Initial sketches, ideas of what information to include, how this may be presented. I've decided to go with an A5 booklet style which would have a tear off contact form, and the other half would be safety info personal list stuff which could be stuck on the fridge? I would link all this in to our monopoly theme by using the community chest concept of 'fill your community chest.' Notes of stuff/ information that should be included Digital mockups of initial concepts with slight iterations.
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